Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. Nukes help a lot. The automatically stop pilot exercises when fully trained icon will show when properly enabled. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Up to -35% defense/breakthrough to enemy divisions. Air wings are a group of planes forming an air unit attached to an air base. The more planes you fly over a state, the faster you will reach the maximum. Some missions will always fly. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. You underestimate AI Tibet's power. But this is one of the primary uses of strategic bombers. Having air superiority in a sea region can increase the chance to spot enemy vessels [5] or to reduce enemy ship mission efficiency [6]. They can perform Air Superiority and Interception air missions. Valve Corporation. A port strike mission is an air attack against enemy ships located in a naval base. And this is actually helped by them having a huge air force, because the AI never disbands air wings. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. Press J to jump to the feed. Solution? For a better experience, please enable JavaScript in your browser before proceeding. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play The attacks are resolved as between land units, but they ignore defense, hardness and armor. This item has been removed from the community because it violates Steam Community & Content Guidelines. Support companies are typically very cheap and provide strong bonuses to your divisions. For modules, try to get more defense, without compromising range too much. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Air wings have a base 4% chance to detect or find an enemy fleet. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Information, Frequently Asked For the King of CAS, it keeps saying the weight exceeds the thrust. Heavy fighters have a long range and powerful weapons. Yeah. Are signal company and recon company worth it? If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. Anti-air capabilities are averaged across all divisions including the reserve. This page was last edited on 21 February 2023, at 12:35. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. The biggest drawback of strategics are that conquered land takes ages to rebuild. Would you care to add a template for heavy fighters as air superiority/escorts for bombers? The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Strategic bomber: Destroys enemy buildings, e.g. If you build air, you do it for strategic bombing or supporting your ships. A new air wing is deployed from the air base screen. Air bases are needed for the operation of aircraft. Dropping a nuke is done from the Default Map view. 3. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . This item will only be visible in searches to you, your friends, and admins. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). The Air technology research tree is used to unlock and improve different types of aircraft. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. See, PDXCON I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. However, different models of plane within the same type (e.g. This is a community maintained wiki. JavaScript is disabled. New comments cannot be posted and votes cannot be cast. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. Heavy fighter: These typically have more range and damage than fighters. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. Thus, there is no need to match CAS wing size with combat widths. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. You are using an out of date browser. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. Air supply. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Besides them being required for nukes, they're okay in masses, especially in the late game. Interception. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. there is no (functional) mechanic in game for escorts/escort efficiency. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. If the total number of stationed planes exceeds the capacity, every additional percent of planes causes a 2%[3] overcrowding penalty. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. Questions, Paradox I didn't know they targeted Airbases first. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. Create an account to follow your favorite communities and start taking part in conversations. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. No, they're worthless. Use the attrition graph to determine how much reliability your variant equipment needs. I agree about that. Available for: All planes, except rocket interceptors, transport planes and scout planes. These variants are able to launch from and land on aircraft carriers. This item will only be visible to you, admins, and anyone marked as a creator. Fighters are fast and nimble and can do many jobs. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. How so? All rights reserved. Air bases can be damaged by strategic bombing missions . Damage will reduce the capacity the base can hold until repaired. . tacticals & modded aircraft. The actual amount is a random value up to that portion (i.e. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. hoi4 isn't an easy game, people opt to play it . TAC bombers have a horrendous strat bombing stat. Is the strat bombers worth it. Deals damage to enemy divisions on the ground. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. Jump to navigation Jump to . Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. could you retest it in the arctic? The capacity of an air base is shared between allies. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). All trademarks are property of their respective owners in the US and other countries. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. As mines are laid, some mines will graphically become visible on the map. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. Would make it easier to build them. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Disrupting enemy support planes (and protect allied support planes). Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended.
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